It’s now only a matter of two weeks before the beginning of Blockchain Gamer Connects Hong Kong! So, with time counting down, we’re taking the time to give you a more comprehensive run-down of what’s going on.
As you may not know about this conference compared to others is that blockchain stand’s proud as one of the front-runners!
What does this mean? It means that the number of tracks stands, not at four, but SEVEN.
Whether you’re looking for some real use-cases in the world of blockchain gaming, or some comprehensive advice about getting started.
Chances are that there’s a track for that – or some like-minded developers coming along to talk about it.
But, without further delay, let’s dig into some of the tracks, first up – Blockchain Trends.
Blockchain Trends –
Wednesday, July 17th –
10:20-10:40am – Yiseul Cho – CEO of InsideDapps
Session: Blockchain Ecosystem Overview Powered by Data
Which platform is the best platform to build a Crypto game?
1) Which platform has the most Crypto game users, the ARPU per users and average retention rate?
2) Competitor analysis by game genre
3) User & sales breakdown by games
10:40-11:00 am – Matthew Campbell, CEO and Co-Founder of Loom
Superstar Session: Scaling Ethereum Games [Loom Network]
Out of all the kinds of blockchain solutions used for blockchain gaming – none has yet to surpass Ethereum in volume of dApps developed on it. But with this comes a unique set of challenges and questions – such as how to provide scale?
This is where Matthew Campbell, CEO and Co-Founder of Loom Network comes into the fray. Loom itself providing a unique Layer 2 solution, Campbell sheds some light into the impact that Plasma Chain can have on providing scale and usability for developers.
11:00-11:20am – Yat Siu – Co-Founder & Chairman of Animoca Brands and Founder/CEO of Outblaze
Session: Let the Content Revolution Begin With NFT’s [Animoca Brands]
Blockchain and non-fungible tokens (NFTs) provide exciting new opportunities for content makers, distributors, and consumers.
NFTs revolutionise the content by enabling digital assets to become the centre of a user’s digital experience — the content itself can now become the platform.
Join us at Blockchain Games Connects Hong Kong – 17-18 July 2019.