Civitas, the developer of the world’s first Web3 strategy MMO has recruited former veterans of EVE Online, Runescape, Crusader Kings, Black & White and more to join their team.
Joining the already 50-strong team, the new hires will bring over 60 years of combined experience to the Civitas project which has already raised $20M in funding to develop its blockchain-based massively multiplayer online strategy game.
Civitas is a community-driven, collaborative, city-building game in the 4X strategy genre. Unlike many traditional 4X games where one player controls a civilization, in Civitas, players work individually and collectively to level up their city, compete for control, form alliances, and battle against or cooperate with other cities.
Civitas: Where Web3 meets augmented reality
And Civitas goes one step further, allowing players to head outside in real life to use augmented reality and geolocation technology to participate in adventures, search for treasures, engage in unique experiences, and play mini-games to win in-game resources or tokens.
Joining the Civitas team are Nathan Richardsson who has led projects including Defiance and EVE Online, bringing with him over 20 years of industry experience. He will take up the role of Executive Producer and VP of Development.
Joining him is Joe Borthwick who comes to the role of Lead Producer with a storied career in the games industry, previously working on cult classics Dungeon Keeper 2 and Black & White.
Christopher King joins Civitas as Senior Designer, bringing with him experience working on industry-defining 4X games such as Crusader Kings, Hearts of Iron, Europa Universalis, Victoria, and many more.
And joining as Senior Software Engineer is Húni Hinrichsen, who played a vital role in the development of EVE Online as lead game designer, responsible for many of the core gameplay ideas behind the cult MMO since its inception back in 1999.
Civitas CPO Kent Byers said: “We are excited for the opportunity to cooperate with legendary game creators like Nathan, Joe, Chris, and Húni to develop the community-driven MMO experience the Civitas community expects”.
In Civitas, players become citizens in a virtual world made up of multiple city-states, competing and cooperating with each other to evolve their civilizations both technologically and economically. City-states act as subDAO in the Web3 ecosystem, which allows players to choose how to manage their land, harvest resources, construct and upgrade buildings, and contribute to their cities’ advancement.
Civitas will be available on iOS, Android, and PC. The game is currently in pre-production, and interested players can stay up to date with all the latest information on the project by joining Discord, following on Twitter, and reading the project’s Medium page.