Xsolla acquires web3 community platform Ludo to boost web store push

Games payment outfit Xsolla has acquired web3 community platform Ludo for an undisclosed sum.

It says it will integrate Ludo’s code-free social quests into the Xsolla Web Shop and other rewards solutions to help developers increase player engagement, drive retention, and unlock new monetization opportunities beyond the traditional app store model.

With the unravelling of Apple and Google’s app store model, webstores are a fast-growing part of the games industry, with Xsolla’s technology being used in over 500 gaming webstores where players can buy in-game assets without paying platform holders’ high transaction fees.

A relatively new startup in terms of its web3 activity, Ludo has previously worked with the likes of Gumi’s OSHI3, Fly Penguin to launch its RPG Edomae Monsters, South Korean publisher NHN, and mobile game dev Sugarverse.

“Welcoming Ludo to the Xsolla family strengthens our push to give mobile game developers accessible, innovative tools,” said Xsolla’s chief strategy officer Chris Hewish.

“With an expanded Xsolla Rewards ecosystem, we’re adding loyalty and questing features that turn player engagement into lasting growth for games and their communities. The integration empowers developers to create dynamic quests that reward players for in-game purchases, social participation, and community-building actions such as joining a Discord channel or engaging on social networks. This opens up new avenues for re-engagement, loyalty, and increased conversion, all without requiring additional development resources or burdens on game developers.”

For more information or to begin integrating Ludo, please visit: xsolla.pro/ludo

AcquisitionChris HewishLudoXsolla