Ubisoft is adding AI agents to Captain Laserhawk’s governance

While many traditional gamers are getting their knickers in a twist about developers using genAI tools to make games, Ubisoft seems to have correctly assumed that blockchain games are exactly the place to double-down on the new tech.

And that’s the reason it’s bringing what it calls “AI-governed characters” into its dystopian satire Captain Laserhawk: the G.A.M.E.

In partnership with decentralized AI infrastructure LibertAI, this means that each Niji Warrior NFT now gets an AI agent which can act as virtual extensions of their owner, notably in terms of activity such as voting as part of the game’s governance system.

Each agent is initialized based on their character’s lore and data points such as age, profession, values and personality traits, which act as the starting point for LLM-filtered behaviors.

As for votes, these are cast using ERC-6551 token-bound wallets, with agent’s decisions and memory states stored on Aleph Cloud to enable onchain transparency. Players can choose to collaborate with their agents or let them act independently.

“In a universe that satirizes technocracies, surveillance, and synthetic identity, turning governance into playable fiction feels like the most honest move we could make,” commented Ubisoft technical director and executive producer Didier Genevois.

“These AI-driven NFTs stage a living experiment where players can explore — and play with — the very idea of governance. Anchored onchain through tech built to outlast us, their actions form a persistent performance that blurs the line between fiction and reality.”

Although the feature has not yet gone live, it’s hoped that the framework provided by LibertAI will enable the agents to demonstrate emergent real-time behaviors such as forming their own voting blocs, deliberating in Discord-style chats, or negotiate with other factions to fulfil their goals.

“Through LibertAI, Ubisoft is opening up new ways for players to think about how decisions get made by both humans and machines”, added LibertAI lead contributor Jonathan Schemoul.

“As agents reason, vote, and interact with one another, they don’t just influence the game’s story — they invite players to consider the broader ethical and political dimensions of sharing governance with AI.”

Find out more at the Captain Laserhawk: the G.A.M.E website.

AI AgentsCaptain LaserhawkDidier GenevoisJonathan SchemoulLibertAIUbisoft