YGG’s new vibecode.game hub has launched its first VibeBlitz game jam, partnering with Minds by Animoca Brands for a four-week program that turns AI-assisted game creation into a community-driven competition.
The building phase runs from Tuesday 13th July to 27th, after which submitted games will enter a week of public play and voting. Fifteen finalists will then advance to formal judging, with the five winners announced on August 10.
The event’s central design constraint is deliberately simple. Every game must be conceived as occupying a 32×32 plot of land. The grid does not need to appear visually, and entrants can build in any genre, but the organizers want the restricted space to shape each game’s scope and identity.
That makes the jam less about producing large or technically elaborate projects and more about building a complete, understandable game around a tightly defined idea. Entries must be free-to-play, run in a web browser without a login or download, and be usable by someone encountering the game without prior instructions.
Participants must also use the Game Designer Mind from Minds by Animoca Brands for at least half of the production process. The AI agent can help develop concepts, prototype mechanics, create assets, write logic or test the core gameplay loop. Entrants will be required to explain how it contributed, while meaningful AI collaboration forms part of the judging criteria.
This requirement turns VibeBlitz into a showcase for Minds as much as for the submitted games. Animoca describes Minds as persistent AI agents that retain context across interactions and can grow into groups of specialized agents.
For the jam, the Game Designer Mind is positioned as an AI co-creator rather than merely a chatbot used to generate an initial idea.
A total of $5,000 is available across the top five projects, split equally between YGG tokens and Minds Cognition Credits. The winner receives $1,000 in each, while the remaining prizes descend from $600 to $200 in both reward types. Selected teams may also be considered for the Minds Investment Programme, which provides product support, distribution and access to companies across Animoca Brands’ portfolio.
Community participation is built directly into the selection process. All completed games will be listed on vibecode.game during the 27th July to 2nd August, and the 15 entries with the most likes will reach the judging round. Public voting will also influence the playability and fun score.
Judges Gabby Dizon of YGG and Mohamed AbdelKhalek of Minds will evaluate finalists equally across plot coherence, playability, originality and technical execution.
Entrants can earn five bonus points by meaningfully connecting their game to another participant’s project, reinforcing the idea that the individual plots form part of a shared neighborhood.
More broadly, VibeBlitz shows how vibecode.game hopes to operate as more than a directory. By combining deadlines, AI tools, community discovery and permanent game listings, YGG is attempting to create an ongoing production and distribution loop for a new generation of small, rapidly built games.
Find out more at the vibecode.game website.