Taking the best of Chinese open source game development platform Cocos2d-x and adding blockchain technology, Cocos-BCX has announced it’s raised $40 million.
The investment, from the likes of Binance Labs, NEO Global Capital and 500 Startups, will enable Cocos-BCX to accelerate the development of its platform and fund corporate expansion.
The company has already double in size, opening offices in Beijing, San Francisco, Tokyo and Seoul.
Cocos-BCX’s vision for blockchain gaming
In terms of the vision, Cocos-BCX hopes to become an end-to-end platform where game developers can build, deploy, operate, and manage their games across all blockchain systems from a single destination.
we have a deep understanding of what the game developer community needs in order to succeed with blockchain.
In order to do this, it’s developing CocosChain, a new blockchain based on the Graphene framework that’s designed for gaming and uses delegated Proof-of-Stake consensus to handle up to 100,000 transactions a second.
This will use the COCOS token, although there are no plans for a public token sale.
“Gaming has always been in our DNA, so we have a deep understanding of what the game developer community needs in order to succeed with blockchain,” commented founder Haozhi Chen, who’s also CEO of Cukong Technologies, which is the main sponsor of Cocos2d-x.
“More importantly, we understand what type of development environment is most effective across all blockchain platforms and operating systems.”
Cocos-BCX has already agreed strategic partnerships with Loom Network, Ontology, Nebulas and Cell Evolution.
Cocos2d-x has been used to develop games such as Angry Birds, Badlands and Clash of Kings and has a community of over 1 million developers, mainly in China.