Blast Royale and Tatsumeeko: Lumina Fates closing down

After the recent news of 9 Lives Interactive shutting down Nyan Heroes, First Light Games has now announced via X that it’s discontinuing development of mobile battle royale Blast Royale.
Initially deployed on Polygon, in early 2024 Blast Royale was among a series of games announced to put its hope into migrating to Immutable zkEVM. Another challenge the developer faced was web3 resistance from mobile app stores, something co-CEO Anil Das-Gupta spoke openly about in a previous interview with BlockchainGamer.
With that in mind, the studio has now made a final decision to sunset the mobile game. “After exploring every path and possibility, we’ve made the tough decision to discontinue development of Blast Royale. The game will officially close on 30th June 2025.”
The announcement goes on to state that “this isn’t (technically) the end”, explaining that the game will be fully open source from 1st June, meaning anyone who wants to could get hold of the code and “take the game in new directions”.
Another studio announcing a similar fate in a short time-span is Singapore-based Tatsu Works which is sunsetting its RPG life sim Tatsumeeko: Lumina Fates. Announcing its move to Ronin in September 2024, Tatsumeeko originally sprung from Tatusu.GG, which launched to numerous Discord communities in 2016.
By closing down Tatsumeeko: Lumina Fates, Tatsu Works says it can return to its early roots of building community-driven games. Indeed, it’s already started working on its new title Project: Wander, which will be “integrated directly into digital third-places” as opposed to “directing players to external clients or apps”.
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