The Sandbox adds Xsolla payments to Studio

The Sandbox has partnered with Xsolla to provide payment and monetization services for games built using The Sandbox Studio, its forthcoming platform for creating games with AI tools.

The integration will provide creators with access to an external web shop, as well as purchasing options from directly within games. Builders will be able to sell virtual items, in-game currency and subscriptions, with Xsolla providing the systems behind payments and purchase fulfillment. The companies have also highlighted support for more than 1,000 payment methods and fraud protection.

For developers, the practical benefit is that the commercial infrastructure comes integrated into the development platform. A creator selling a currency pack, for example, needs a system that accepts payment, confirms the transaction and connects the purchase to delivery of the currency to the correct player.

Xsolla supplies that, allowing creators to concentrate on designing their games and setting prices appropriate for their audience and business model.

The partnership forms part of the broader proposition for The Sandbox Studio. Creators can work with prompts, templates and code, combining the platform with external AI tools. The Sandbox provides infrastructure including hosting, authentication and multiplayer, alongside publishing to the web and Telegram. Browser games can be played on desktop, mobile and tablets.

Its creator website highlights tools including Meshy, Scenario and Tripo for generating character assets, plus Suno and ElevenLabs for music and sound effects.

There will also be the option to use blockchain monetization. The Sandbox says players will be able to buy in-game currency packs with the SAND token when Studio launches. Its announcement describes this as native functionality operating alongside Xsolla’s services.

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