Slime Miner breaks 13 million players and $2 million monthly revenue via LINE on Kaia

Idle mining RPG Slime Miner from Kaia Foundation has hit some big milestones.
Exceeding 13 million players and $2 million in monthly revenue – making it the most popular and top-grossing web3 app on the Line messenger platform – the game is also a significant driver of growth within the wider Kaia blockchain ecosystem.
Currently only available via Line’s mini dapp portal, Slime Miner is soon-to-be-released via Google Play and App Store. Beyond this, it’s also integrating with the TON ecosystem. Combined, this will unlock its total addressible market to 3.5 billion users globally.
As part of its broader vision – it also supports over 14 languages – the Slime Universe is focused on growing within the Kaia network. To that end, it’s working on additional games, new payment methods, and the forthcoming Slime Token launch.
“Slime Miner’s success is a testament to our mission of bringing engaging, community-driven gaming experiences to a global audience,” said Slime Miner CEO Shin Myung Yong.
“We’re excited to expand our ecosystem, integrate new payment methods, and launch the Slime Token to create even more value for our players and partners.”
Find out more by following Slime Miner on X.
Comments are closed.