Fenris cuts some EVE Frontier jobs
Fenris Creations, the developer formerly known as CCP Games, has confirmed layoffs within its EVE Frontier team, six months after regaining independence from South Korean publisher Pearl Abyss.
Responding to reporting by Vertical Slice, the Icelandic studio said an undisclosed number of roles were being removed following a review of the blockchain game’s priorities, structure and development plans. It said Frontier remains in active development, with the changes intended to establish a “more focused development structure”.
According to Fenris, the cuts were proposed by EVE Frontier’s own leadership and are specific to the project, rather than part of a wider company restructuring. Employees working in engineering and quality assurance were among those who publicly disclosed redundancies. The company has not announced if the changes will affect its development timetable.
The announcement follows a significant corporate reset in May, when senior management and long-term investors acquired the studio in a transaction valued at $120 million, including cash and non-cash consideration. The business subsequently adopted the Fenris Creations name.
At the time, Fenris explicitly said the ownership transition involved no restructuring or layoffs. Its latest statement says that assurance reflected its plans then, with subsequent decisions responding to Frontier’s development needs.
For blockchain gaming, EVE Frontier remains an ambitious experiment. Its migration to Sui Testnet in March opened its programmable Smart Assemblies to external developers, allowing custom logic to run on structures including turrets, stargates and storage facilities. An accompanying $80,000 hackathon encouraged both in-world modifications and external tools connected through the game’s API.
The game is currently in its 7th Cycle. Each cycle is a three-month period in which new features are tested before the entire universe is wiped.
Find out more at the EVE Frontier website.
Comments are closed.