What is PLT?
Paying mobile games for more targeted advertising
Total supply: 1,000 million
Status: Pre private sale
Soft cap: 15,000 ETH
Hard cap: 30,000 ETH
Token Sale %: 40%
Live market: TBC
PLT is the blockchain utility token for the forthcoming mobile games advertising and community platform Plactal.
Using the EOS blockchain, South Korean outfit Plactal plans to build up an app-based mobile gaming community in which gamers are paid to share their data.
Plactal hopes to launch in Q4 2018, with Korea, Japan and China its key initial markets
Mobile game developers and advertisers can then mine this data to create highly targeted marketing campaigns, which will in turn pump more PLT into the ecosystem.
Gamers will also be rewarded for their activity within the app in terms of game recommendations and social interactions.
Two handed strategy
Using the twin currency approach adopted by other mobile blockchain projects including app store ALAX and game Mossland, users will gain their rewards in a non-blockchain currency Gems.
After seven days, this can be exchanged into PLT, which can be transferred into fiat currency or used in other games. To encourage this, Plactal is working to complete deals with PC gaming cafes in Japan and South Korea. It also expects some mobile games will support PLT for IAPs.
Currently testing its pilot app on Android in South Korea, Plactal hopes to launch in Q4 2018, with Korea, Japan and China seen as its key initial markets.
During Q2, the company will start a private pre-sale, with a soft cap of 15,000 ETH and a hard cap of 30,000 ETH. Any public sale will be dependent on the outcome of the private sale.
You can find out more about Plactal via its website.
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